Greetings friends. Here is a quick update on what’s going on.
New engine version
We’ve finished our migration to a new Unreal engine version. And as always some stuff is broken now, in particular, render is broken, but no worries we are fixing it. The most important thing, we know how to fix it :).
We continue to work on fixing bugs and thanks to our testers we are determining the bugs much quicker. They’ve helped us to find some major bugs along with minor ones.
Our sound designer currently running through the whole game in order to correctly assign physical material. Physical material will determine what sound should surface play once interacted by the player in any way. For example, if you walking on wood your footsteps should change the sound, and also it will affect the weapon impact sound. Also, new guitar tracks are coming :).
That’s all for now. This weekly was more of a heads-up. Cya guys next week.