Welcome to the weekly news. Today’s weekly news is all about visuals.
We’ve reworked lighting in the game. For instance, previously the sun was shifting very harshly, it was because of the time system in the Unreal Engine, we’ve found the solution to it and now the sun is moving smoothly, like a calm river. That will grant you beautiful sunrises and calming sunsets.
Foliage and materials
The environment is very important for immersion, and our level designer and 3D designer are working on foliage detalization, it will make bushes, trees, grass more unique and noticeable. Along with all that has been stated we are remastering materials in the game.
New level hidden outpost
The government always watching us. But if there is no government who’s watching us now?
That’s all for today, thank you all for your support. And see you all next time :).